Convert .gltf to .mcstructure

Bring a glTF model into Minecraft Bedrock. Bloxelizer voxelizes the .gltf in your browser, maps the blocks to Bedrock, and exports a .mcstructure ready for the structure block.

Free & unlimited

Runs in your browser

3D & layer previews

Drop a Minecraft schematic

orBrowse

We'll detect the format, let you view your build layer by layer in 2D / 3D, and let you export it to any format.

.schem
.litematic
.bp
.mcstructure
.nbt
.schematic
.mcstructurezip
.mcworld
.zip(Java world)
.prefab.json
.json
.glb
.gltf
.obj
.mtl
.stl
.bbmodel
.geo.json
.png
.jpg
.jpeg
.webp
Or paste a URL

The .gltf and .mcstructure formats

A .gltf is the JSON flavour of glTF, describing meshes, transforms, and PBR materials, with buffers and textures either embedded or referenced as side files. A .mcstructure is Bedrock Edition's structure format: little-endian NBT with Bedrock block identifiers, a second layer for liquids, and a stored size the structure block uses on load. The conversion voxelizes the mesh into blocks and maps them to their Bedrock identifiers.

How to convert .gltf to .mcstructure

01

Upload a self-contained .gltf file in the converter below.

02

Set the build size and block palette in the preview panel, then apply.

03

Choose .mcstructure as the export format and download the structure.

When to use this conversion

Use this route when you are working on Bedrock and want the model placed inside an existing world or behaviour pack with /structure load.

Compatibility notes

Supply an embedded .gltf — external .bin and texture files are not read alongside it. Structure blocks also cap at 64×64×384, so keep the build size within that or export as .mcworld instead.

Frequently asked questions