Convert .gltf to .mcworld
Explore a glTF model at full scale in Minecraft. Bloxelizer voxelizes the .gltf in your browser and packages the blocks as a .mcworld you can open to import into Bedrock.
Free & unlimited
Runs in your browser
3D & layer previews
Drop a Minecraft schematic
orBrowseWe'll detect the format, let you view your build layer by layer in 2D / 3D, and let you export it to any format.
The .gltf and .mcworld formats
A .gltf file is JSON glTF — a scene of meshes and materials whose binary data may be embedded or split into side files. A .mcworld is a complete Bedrock Edition world: a zipped save with a LevelDB block database and a level.dat. The conversion voxelizes the glTF mesh into Minecraft blocks, maps them to Bedrock, and writes them into a fresh world that opens as its own save.
How to convert .gltf to .mcworld
01
Upload a self-contained .gltf file in the converter below.
02
Choose the build size, rotation, and block palette in the preview panel, then apply.
03
Select .mcworld as the export format, download the world, and open it to import it into Minecraft Bedrock.
When to use this conversion
Best for large models — buildings, terrain, sculptures — that you want to walk through in game rather than paste into an existing build.
Compatibility notes
Use an embedded .gltf, since external .bin and texture references are not resolved; .glb is the safer export if in doubt. The world is generated flat around the model, and very large build sizes are limited mainly by browser memory.